Design Crux

Information, Captology, Desirability in Design

Design Examples

Visual Information Design

Infographics, Exploring Visual Information Design explores what infographics are and can be. Useful when evaluating what makes for an effective infographic.

Put Your Attention Where The Information Is

Visual Display of Process Information Whether you are a CXO–level executive or managing a continuous improvement initiative, most visuals draw the eye away from information. Examples deal with speed issues in process improvement and how to construct an executive dashboard for key performance indicators.

Icons And Folders As If Information Mattered

Adding Information To Icons And Folders. What would an information age interface do about the most information deficient element on the desktop? (Or Web sites for that matter). A modest proposal for change, and how to achieve it.

Increase Your Input Productivity

The AntiAssumption Interface MARS is a category of interfaces that increase human–computer bandwidth; the economically valuable communications bandwidth all others depend on. Data smog is the gap between ever increasing user output productivity and stagnant input productivity. Here is one fix to restore balance.

Psychology Meets An Everyday Thing

Design Crux Takes On The Alarm Clock. What’s wrong with a century–old idea, with strapped–on 21st century frills like a CD player, telephone, or 500 channel Internet radio? A design exercise suggested by Donald Norman, given the Design Crux perspective. Try it yourself.

Illustration: Styles, Infographics, Diagrams, Storyboards, Animatics

Norman Rockwell style illustration of elderly man

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